
Hiromi designs and program games for computer and mobile platforms, primarily working within the Unity engine.
Specialties include shaders and VFX.
Release | Title | Genre | Role |
---|---|---|---|
2018 | Deadly Disks | 3rd Person Shooter Deathmatch | Developer: Controls, AI, Shaders, VFX |
2018 | Cube² | Puzzle | Developer: Controls, Shaders |
2001 | Anarchy Online | MMORPG | Community Support |